library is an intersection of these disciplines, sort of a DMZ, a neutral
area for people to come together and learn how new immersive technology
might fit their field, how different disciplines can work together to solve
a problem. It continues our tradition of democratizing access to
technology, like we do with databases and books.”
“Museums are making a surprising discovery: technology is
enhancing the appreciation of physical art. Museum attendance has
skyrocketed more than ever since computers and iPads entered the art realm.
It's allowing visitors to experience art in a new way, while bringing
exhibits to others that may never even set foot in the institution at all.”
"Students are really wowed when using virtual reality.
And it is existing for me as an anatomy instructor because it is going to
help enhance the students' understanding of the arrangement of the body;
because the better they know the body, the better physicians they will end
up being for the rest of their careers..."
“What comes in your mind by the mention of the term ‘virtual
reality’? Most people will conceive it to be either a film or a game set.
However, Virtual reality (VR) is an artificially generated environment by a
3D computer program and then presented to its user in a manner that
simulates reality, hence it has a definition beyond just film or video
by: Daria Olshanskiy, Garry Bregman
Assisted by: Michal Pulvernis,
Ira Feigin, Ariela Epstein, Lena Samsonova, Yulia Kosse
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